Employed with UWS School of Computing and Information Technology 2002 – 2006 and UWS School of Computing and Mathematics 2007 – current.
Game design and related technologies, OSS design and implementation for industry, Real world computing projects, CCNA Networking.
Metaverse platform learning, Iphone/Ipod touch software developer.
Preservation of Client Credentials Within Online Multi-user Virtual Environments Used as Learning Spaces. Sharon Griffith and Ioakim Marmaridis. LNBIP 20, p. 252 ff.
Metaverse Services: Extensible Learning with Mediated Teleporting into 3D Environments. Ioakim Marmaridis and Sharon Griffith. LNBIP 20, p. 229 ff.
Collaboration Opportunities in Second Life:- Collective Experiences. Hansen, S. and Griffith, S. and Ademagic, M. and Armitage, C. and Faulkner, T. and Gavrilovic, N. and Lock, L. and Miltiadis, S. and Ramnath, P. and Turdush, M. and Sebastian, R. and Whitaker, M. and Hansen, C.
Information and Automation for Sustainability, 2008. ICIAFS 2008. p. 114-119
An introduction to the potential of social networking sites in education. Griffith, S. and Liyanage, L. Emerging Technologies Conference 2008. Paper 9.http://ro.uow.edu.au/etc08/9
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